General Information
This subject immerses students into the television production disciplines of Sports Production and live Outside Broadcasting. The format and production of sports and live productions has been transformed by the development of real time, augmented reality graphics technology. The rapid adoption of VizRT technology has created a demand for qualified motion graphic designers and operators, cross-discipline journalists, broadcast operators, and technical crew. Through immersive hands-on practical work, and specialised training, students will gain in depth knowledge of outside broadcast production, virtual reality and real time 3D graphics. Students will work together as large production crews to produce sports and events broadcasts streamed live to the Bond community and on occasion around the world.
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Details
Academic unit: Faculty of Society & Design: Film and Television Subject code: FITV12-242 Subject title: Television 2 - Sport and Live Production Subject level: Undergraduate Semester/Year: May 2019 Credit points: 10.000 -
Delivery & attendance
Timetable: https://bond.edu.au/timetable Delivery mode: Standard Workload items: - Practical: x7 (Total hours: 28) - Practical 1 (Weeks 1,2,3,4,6,9,11)
- Practical: x5 (Total hours: 35) - Practical 2 (Weeks 5,7,8,10,12)
- Personal Study Hours: x12 (Total hours: 57) - Recommended Study Hours
Attendance and learning activities: Attendance to all outside broadcasts is compulsory. -
Resources
Prescribed resources: No Prescribed resources.
After enrolment, students can check the Books and Tools area in iLearn for the full Resource List.iLearn@Bond & Email: iLearn@Bond is the online learning environment at Bond University and is used to provide access to subject materials, lecture recordings and detailed subject information regarding the subject curriculum, assessment and timing. Both iLearn and the Student Email facility are used to provide important subject notifications. Additionally, official correspondence from the University will be forwarded to students’ Bond email account and must be monitored by the student. To access these services, log on to the Student Portal from the Bond University website as www.bond.edu.au
Academic unit: | Faculty of Society & Design: Film and Television |
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Subject code: | FITV12-242 |
Subject title: | Television 2 - Sport and Live Production |
Subject level: | Undergraduate |
Semester/Year: | May 2019 |
Credit points: | 10.000 |
Timetable: | https://bond.edu.au/timetable |
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Delivery mode: | Standard |
Workload items: |
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Attendance and learning activities: | Attendance to all outside broadcasts is compulsory. |
Prescribed resources: | No Prescribed resources. After enrolment, students can check the Books and Tools area in iLearn for the full Resource List. |
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iLearn@Bond & Email: | iLearn@Bond is the online learning environment at Bond University and is used to provide access to subject materials, lecture recordings and detailed subject information regarding the subject curriculum, assessment and timing. Both iLearn and the Student Email facility are used to provide important subject notifications. Additionally, official correspondence from the University will be forwarded to students’ Bond email account and must be monitored by the student. To access these services, log on to the Student Portal from the Bond University website as www.bond.edu.au |
Enrolment requirements
Requisites: |
Nil |
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Assumed knowledge: |
Assumed knowledge is the minimum level of knowledge of a subject area that students are assumed to have acquired through previous study. It is the responsibility of students to ensure they meet the assumed knowledge expectations of the subject. Students who do not possess this prior knowledge are strongly recommended against enrolling and do so at their own risk. No concessions will be made for students’ lack of prior knowledge. Assumed Prior Learning (or equivalent):
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Restrictions: |
Nil |
Assurance of learning
Assurance of Learning means that universities take responsibility for creating, monitoring and updating curriculum, teaching and assessment so that students graduate with the knowledge, skills and attributes they need for employability and/or further study.
At Bond University, we carefully develop subject and program outcomes to ensure that student learning in each subject contributes to the whole student experience. Students are encouraged to carefully read and consider subject and program outcomes as combined elements.
Program Learning Outcomes (PLOs)
Program Learning Outcomes provide a broad and measurable set of standards that incorporate a range of knowledge and skills that will be achieved on completion of the program. If you are undertaking this subject as part of a degree program, you should refer to the relevant degree program outcomes and graduate attributes as they relate to this subject.
Subject Learning Outcomes (SLOs)
On successful completion of this subject the learner will be able to:
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Reflect upon and analyse creative, structural, aesthetic and contextual aspects of their own work.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
Generative Artificial Intelligence in Assessment
The University acknowledges that Generative Artificial Intelligence (Gen-AI) tools are an important facet of contemporary life. Their use in assessment is considered in line with students’ development of the skills and knowledge which demonstrate learning outcomes and underpin study and career success. Instructions on the use of Gen-AI are given for each assessment task; it is your responsibility to adhere to these instructions.
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Assessment details
Type Task % Timing* Outcomes assessed *Showcase Portfolio Viz Artist Sports Graphics Portfolio 35% Week 12 1 Journal Reflective journal that analyses the student's participation, involvement and learning of the creative, structural, aesthetic and contextual aspects all the outside sporting broadcasts undertaken during the semester 20% Week 13 4 *Major Production Production of Major Sporting Outside Broadcasts 45% Progressive 2,3,5 - * Assessment timing is indicative of the week that the assessment is due or begins (where conducted over multiple weeks), and is based on the standard University academic calendar
- C = Students must reach a level of competency to successfully complete this assessment.
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Assessment criteria
Assessment criteria
High Distinction 85-100 Outstanding or exemplary performance in the following areas: interpretative ability; intellectual initiative in response to questions; mastery of the skills required by the subject, general levels of knowledge and analytic ability or clear thinking. Distinction 75-84 Usually awarded to students whose performance goes well beyond the minimum requirements set for tasks required in assessment, and who perform well in most of the above areas. Credit 65-74 Usually awarded to students whose performance is considered to go beyond the minimum requirements for work set for assessment. Assessable work is typically characterised by a strong performance in some of the capacities listed above. Pass 50-64 Usually awarded to students whose performance meets the requirements set for work provided for assessment. Fail 0-49 Usually awarded to students whose performance is not considered to meet the minimum requirements set for particular tasks. The fail grade may be a result of insufficient preparation, of inattention to assignment guidelines or lack of academic ability. A frequent cause of failure is lack of attention to subject or assignment guidelines. Quality assurance
For the purposes of quality assurance, Bond University conducts an evaluation process to measure and document student assessment as evidence of the extent to which program and subject learning outcomes are achieved. Some examples of student work will be retained for potential research and quality auditing purposes only. Any student work used will be treated confidentially and no student grades will be affected.
Type | Task | % | Timing* | Outcomes assessed |
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*Showcase Portfolio | Viz Artist Sports Graphics Portfolio | 35% | Week 12 | 1 |
Journal | Reflective journal that analyses the student's participation, involvement and learning of the creative, structural, aesthetic and contextual aspects all the outside sporting broadcasts undertaken during the semester | 20% | Week 13 | 4 |
*Major Production | Production of Major Sporting Outside Broadcasts | 45% | Progressive | 2,3,5 |
- * Assessment timing is indicative of the week that the assessment is due or begins (where conducted over multiple weeks), and is based on the standard University academic calendar
- C = Students must reach a level of competency to successfully complete this assessment.
Assessment criteria
High Distinction | 85-100 | Outstanding or exemplary performance in the following areas: interpretative ability; intellectual initiative in response to questions; mastery of the skills required by the subject, general levels of knowledge and analytic ability or clear thinking. |
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Distinction | 75-84 | Usually awarded to students whose performance goes well beyond the minimum requirements set for tasks required in assessment, and who perform well in most of the above areas. |
Credit | 65-74 | Usually awarded to students whose performance is considered to go beyond the minimum requirements for work set for assessment. Assessable work is typically characterised by a strong performance in some of the capacities listed above. |
Pass | 50-64 | Usually awarded to students whose performance meets the requirements set for work provided for assessment. |
Fail | 0-49 | Usually awarded to students whose performance is not considered to meet the minimum requirements set for particular tasks. The fail grade may be a result of insufficient preparation, of inattention to assignment guidelines or lack of academic ability. A frequent cause of failure is lack of attention to subject or assignment guidelines. |
Quality assurance
For the purposes of quality assurance, Bond University conducts an evaluation process to measure and document student assessment as evidence of the extent to which program and subject learning outcomes are achieved. Some examples of student work will be retained for potential research and quality auditing purposes only. Any student work used will be treated confidentially and no student grades will be affected.
Study Information
Submission procedures
Students must check the iLearn@Bond subject site for detailed assessment information and submission procedures.
Policy on late submission and extensions
A late penalty will be applied to all overdue assessment tasks unless an extension is granted by the subject coordinator. The standard penalty will be 10% of marks awarded to that assessment per day late with no assessment to be accepted seven days after the due date. Where a student is granted an extension, the penalty of 10% per day late starts from the new due date.
Academic Integrity
University’s Academic Integrity Policy defines plagiarism as the act of misrepresenting as one’s own original work: another’s ideas, interpretations, words, or creative works; and/or one’s own previous ideas, interpretations, words, or creative work without acknowledging that it was used previously (i.e., self-plagiarism). The University considers the act of plagiarising to be a breach of the Student Conduct Code and, therefore, subject to the Discipline Regulations which provide for a range of penalties including the reduction of marks or grades, fines and suspension from the University.
Bond University utilises Originality Reporting software to inform academic integrity.Feedback on assessment
Feedback on assessment will be provided to students within two weeks of the assessment submission due date, as per the Assessment Policy.
Accessibility and Inclusion Support
If you have a disability, illness, injury or health condition that impacts your capacity to complete studies, exams or assessment tasks, it is important you let us know your special requirements, early in the semester. Students will need to make an application for support and submit it with recent, comprehensive documentation at an appointment with a Disability Officer. Students with a disability are encouraged to contact the Disability Office at the earliest possible time, to meet staff and learn about the services available to meet your specific needs. Please note that late notification or failure to disclose your disability can be to your disadvantage as the University cannot guarantee support under such circumstances.
Additional subject information
Group work is a central element of this subject.
Subject curriculum
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Week 1 - Course Introduction and recap of TV Studio and Control Room operations
n/a
SLOs included
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
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Week 2 - Recap motion graphic design in sports productions
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
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Week 3 - Introduction to Viz Artist and sports graphics creation
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
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Week 4 - Further exploration of Viz Artist in the creation of sports graphics
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
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Week 5 - Outside Broadcasting Environments and Challenges - Outside Broadcast of Bond Rugby game
n/a
SLOs included
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
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Week 6 - Review & reflect upon previous week's Rugby OB. Further develop Viz Artist sports graphics
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
- Reflect upon and analyse creative, structural, aesthetic and contextual aspects of their own work.
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Week 7 - Sports Production Outside Broadcast of Bond AFL game
n/a
SLOs included
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
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Week 8 - Sports Production Outside Broadcast of Bond Rugby game
n/a
SLOs included
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
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Week 9 - Review & reflect upon previous week's AFL OB. Further develop Viz Artist sports graphics
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
- Reflect upon and analyse creative, structural, aesthetic and contextual aspects of their own work.
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Week 10 - Major Production 1. Outside Broadcast of Bond AFL game
n/a
SLOs included
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.
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Week 11 - Critique and Feedback Major Production 1. Review of Viz Artist sports graphics packages
n/a
SLOs included
- Critically assess and produce real-time 3D broadcast graphics using the VizRT system including Viz Artist, Virtual Studio and integrated technologies.
- Reflect upon and analyse creative, structural, aesthetic and contextual aspects of their own work.
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Week 12 - Major Production 2. Outside Broadcast of Bond AFL game
n/a
SLOs included
- Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports and live productions.
- Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes.
- Operate specialised technology and be competent troubleshooting the range of issues that arise in undertaking an outside broadcast.